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Use this NTE Lacrimosa build guide to check the best Arc candidates, stat priority, modules, cartridges, skill priority, team comps, F2P alternatives, rotation, and upgrade planning for Version 1.0.

Build-first dashboard for loadout, stats, Arc candidates, modules, team shell, F2P fallback, and patch-sensitive fields.

| Priority Stat | Why | Confidence |
|---|---|---|
| ATK | Hybrid kits usually need a stable baseline before they can exploit niche conversions. | Role-based theorycraft |
| CRIT Rate | Improves consistency when the build still expects on-field damage windows. | Role-based theorycraft |
| Charge Efficiency | Useful if the kit needs quick Ultimate or support re-entry. | Launch candidate |
| Chaos DMG | Attribute scaling matters if the final kit leans into typed damage. | Needs live scaling confirmation |
| Priority | Upgrade Reason | Confidence |
|---|---|---|
| Core Skill | Start with the most reliable damage or utility conversion point. | Role-based heuristic |
| Ultimate | Upgrade next if it defines burst windows or team value. | Role-based heuristic |
| Basic Attack / Loop | Raise when the build actually spends meaningful time on-field. | Pending exact skill table |
| Passive / Trait | Useful later once the main loop is already online. | Pending exact skill table |
| Node | Recommendation | Confidence |
|---|---|---|
| A1 / R1 | Wait for live breakpoint testing before calling it mandatory. | Pending |
| A2 / R2 | Only consider if the first verified breakpoint materially changes rotation or uptime. | Pending |
| A3 / R3 | Treat as spender-only until final duplicate value is confirmed. | Pending |
| A4+ | Whale-only territory. Never assume late breakpoints are efficient before live data exists. | Pending |
| Arc | Rank | Type | Substat | Why It Works | Best For | Confidence |
|---|---|---|---|---|---|---|
| Youthful Fantasy | S | Liquid | ATK 30% | ATK 30% is the first reason this Arc stands out. The effect summary is aligned with a damage-first or burst-friendly build path. It also references Chaos scaling directly, which raises its launch confidence. | Endgame main build candidate | Community Table |
| The Last Rose | S | Liquid | CRIT Rate 24% | CRIT Rate 24% is the first reason this Arc stands out. The effect summary is aligned with a damage-first or burst-friendly build path. It also references Chaos scaling directly, which raises its launch confidence. | Flexible alternative | Community Table |
| Fluff of Fleetness | S | Liquid | CRIT DMG 44% | CRIT DMG 44% is the first reason this Arc stands out. The effect summary is aligned with a damage-first or burst-friendly build path. | Budget / early progression | Community Table |
| Clear Skies | A | Liquid | ATK 25% | ATK 25% is the first reason this Arc stands out. The effect summary is aligned with a damage-first or burst-friendly build path. | Budget / early progression | Community Table |
| Slot / Set | Recommendation | Goal | Best For | Confidence |
|---|---|---|---|---|
| Console | Character-specific console setup pending live verification | Hold the build framework in place without pretending the final best-in-slot is known | All versions of the build | Module database available; matching pending |
| Type II Module | Primary damage stat bias | Stable main-stat baseline | Main build foundation | Pending character-specific validation |
| Type III Module | Supplemental damage or energy bias | Improve the second-most important scaling lane | Mid-build efficiency | Pending character-specific validation |
| Type IV Module | Flex slot based on what testing exposes as the missing stat line | Patch the build's weakest verified area instead of greedily overcapping one stat | Endgame optimization | Pending live stat targets |
| Cartridge Set | Diabolos / Lost Radiance | Keep a known set direction visible while exact set ownership and effects are still being tested | Progression and endgame comparison | Database available; set matching pending |
| Team Type | Members | Role Logic | Build Impact | Confidence |
|---|---|---|---|---|
| Recommended | Lacrimosa + Chiz + Haniel + Mint | Lacrimosa gets a safe launch shell with support, sustain, and a flex slot for pacing while numbers are still settling. | Stable first-pass build shell | Launch shell / needs testing |
| F2P | Lacrimosa + Adler + Haniel + Aurelia | Uses easier-access teammates so the build stays playable without premium roster depth. | Budget-friendly route | Budget theorycraft |
| Standard Progression | Lacrimosa + Baicang + Chiz + Haniel | Gives the page a realistic launch account shell tied to the current pool landscape. | Useful for players evaluating immediate roster fit | Launch shell / needs testing |
Lacrimosa likely needs to establish value immediately rather than drift into a passive opener.
Use the highest-confidence damage or utility tool while external buffs are still active.
Hybrid builds often lose value if they refuse to swap when the first burst is over.
Wait for the next meaningful energy or cooldown sync instead of forcing empty field time.
| Upgrade Area | Material Type | Priority | Status |
|---|---|---|---|
| Character Level | Rising Hunter Guide | High if this is a core team slot | Known category |
| Skills | Skill materials | Spend only after the first confirmed priority row is online | Needs verification |
| Arc | Tri-Key | High if the Arc is truly your chosen lane | Needs verification |
| Modules | Module resources | Later than level, core skill, and first playable Arc | Pending character match |
| Awakening | Duplicates | Only if the breakpoint is verified | Pending |
| General Currency | Beetle Coin | Controlled spending across multiple upgrades | Known category |
| Slot | Best | F2P Alternative | Budget Logic |
|---|---|---|---|
| Arc | Youthful Fantasy | Clear Skies | Use an A-rank or easier-access candidate before spending around a signature assumption. |
| Stats | ATK > CRIT Rate > Charge Efficiency | ATK > one crit stat > stable substats | Accessible main stats matter more than chasing a perfect late-game profile too early. |
| Modules | Console pending • Diabolos / Lost Radiance candidates | Use a cheap stat framework first and postpone exact console matching | Module and cartridge precision is the easiest place to overspend before data stabilizes. |
| Team | Lacrimosa + support + sustain + flex | Lacrimosa + Adler + Haniel + Aurelia | The F2P hybrid should answer what keeps Lacrimosa usable, not what imitates a whale account. |
| Materials | Full investment after your long-term team is confirmed | Level, key skill, workable Arc, then stop | Do not let a launch theorycraft build consume all premium resources before the roster settles. |
The current best NTE Lacrimosa build is a launch-candidate loadout, not a permanent solved build. Start with the recommended Arc lane, role-based stat priority, and a safe team shell, then wait for live testing to refine the final min-max route.
The page prioritizes Liquid Arc candidates that match Lacrimosa's likely role, substats, and effect timing. Do not treat the top row as final best-in-slot until in-game testing confirms it.
Lacrimosa can still be played on a budget path, but the F2P build should focus on minimum viable value rather than pretending to match premium investment.
Upgrade only the first verified priority lane immediately. Early launch theorycraft is useful for planning, but rare skill materials should wait for confirmed scaling if your account is resource-limited.